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Any activity that is not directly related to the forward motion of the object can be noted and then tied off.
6-8-5 works great in the early stages of the ideation process, and are often followed by a debrief and synthesis session or by another gamestorming exercise to identify the most fruitful ideas given the team’s business, product, or end-user goals.
Object of Play The goal of this game is to explore or clarify a process by following an object through its flow.
Object of Play The Semantic Environment Canvas will help you understand the language, rules, and power dynamics that make it possible for people to accomplish their purposes in particular situations—or hinder them from doing so. If you have more than six people, consider breaking them into groups and assigning separate environments to each group.
Duration of Play 20 minutes – 40 minutes Materials Required To run a good session, you will need: Strategy When collaborating, people must be clear they’re using language in the same ways.
It’s designed to keep players on task by limiting them to sketch in small boxes and work fast in a limited amount of time.
6-8-5 can be used on any product or concept that you want to brainstorm, and have the best results with a heterogenous group (people from product, marketing, engineering, design…).
Prepare enough paper for everyone to have about 10 boxes per round. As the group is gathering, distribute sheets of paper to each player. Tell the players to sit silently and sketch out as many ideas as they can until the timer ends — with the goal of reaching 6-8 ideas.
Or instruct the group on how to make their own 2×2 grid by drawing lines in their notebook. Introduce the game and remind players of the objective for the meeting. The sketches can and should be very rough — nothing polished in this stage. When the time runs out, the players should share their sketches with the rest of the group. With time permitting, repeat another few rounds of 6-8-5.
Tell players that the goal with 6-8-5 is to generate between 6-8 ideas (related to the meeting objective) in 5 minutes. The group can ask questions of each player, but this is not a time for a larger brainstorming session. Players can further develop any ideas that were presented by the group as a whole or can sketch new ideas that emerged since the last round.
They can continue to work on separate ideas, or begin working on the same idea.